Four “Game of The Week” Sessions on Roguelike Games Presentation Slides

In our indie game development center, we have a weekly volunteer based game analysis session that game developers and designers gather in order to analyze a game and talk about it’s various aspects.

With my long love for Roguelikes, I volunteered for 4 sessions on analyzing 4 distinctive games on the genre and last night I held the last session of it and I thought to share the slides of the presentations here, in case someone might find them useful.

DoomRL session

Teleglitch session

Dungeons of Dredmor session