Last January I had a chance to do an introduction at Cafe Bazaar (biggest local Android market in Iran), in which I introduced Unity game engine to non-game developers. It was a lovely evening and full of enthusiastic and sharp minds. You can check out the video here:
In our indie game development center, we have a weekly volunteer based game analysis session that game developers and designers gather in order to analyze a game and talk about it’s various aspects.
With my long love for Roguelikes, I volunteered for 4 sessions on analyzing 4 distinctive games on the genre and last night I held the last session of it and I thought to share the slides of the presentations here, in case someone might find them useful.
I was honored to hold two workshops at 2nd Iranian Game Festival (IRGF) which I was amazed by the significance increase in quality of the crowd, comparing to previous years. Also the quality of the workshops increased as well and I attended almost all of them and I learned alot, especially in Casual scene which I was just a simple peasant at.
As I promised some of the bright ones to upload my presentation files, here they are:
My next presentation will be on Saturday and will feature post-mortem of Rot Gut / Black Elixir.