In our indie game development center, we have a weekly volunteer based game analysis session that game developers and designers gather in order to analyze a game and talk about it’s various aspects.
With my long love for Roguelikes, I volunteered for 4 sessions on analyzing 4 distinctive games on the genre and last night I held the last session of it and I thought to share the slides of the presentations here, in case someone might find them useful.
Thanks for sharing them. Very useful slides 😉
Glad you liked them!